Item ID
// Author: Hawt
// NOTE: Modified this macro to remove automatic looting and
// to use a wand instead of the Item ID skill.
// Description: automatic ID all Items in a bag
clearignorelist
// Aliases
if not @findobject 'Chest tobe sorted'
promptalias 'Chest tobe sorted'
endif
useobject! 'Chest tobe sorted'
promptalias 'IdWand'
clearhands 'both'
pause 500
equipitem 'IdWand' 1
// Lists
if not listexists 'Graphics'
createlist 'Graphics'
// Cloth hats
@pushlist 'Graphics' 0x1544
@pushlist 'Graphics' 0x1540
@pushlist 'Graphics' 0x1713
@pushlist 'Graphics' 0x1715
@pushlist 'Graphics' 0x1714
@pushlist 'Graphics' 0x1716
@pushlist 'Graphics' 0x1717
@pushlist 'Graphics' 0x1718
@pushlist 'Graphics' 0x1719
@pushlist 'Graphics' 0x171a
@pushlist 'Graphics' 0x171b
@pushlist 'Graphics' 0x171c
@pushlist 'Graphics' 0x2306
// Metal Hats
@pushlist 'Graphics' 0x1f0b
@pushlist 'Graphics' 0x140a
@pushlist 'Graphics' 0x2b6e
@pushlist 'Graphics' 0x1412
@pushlist 'Graphics' 0x140c
@pushlist 'Graphics' 0x13bb
@pushlist 'Graphics' 0x2b71
@pushlist 'Graphics' 0x1451
@pushlist 'Graphics' 0x1408
@pushlist 'Graphics' 0x2b72
@pushlist 'Graphics' 0x140e
@pushlist 'Graphics' 0x2b70
@pushlist 'Graphics' 0x1db9
@pushlist 'Graphics' 0x2b6f
@pushlist 'Graphics' 0x2b73
// Bear masks deer masks
@pushlist 'Graphics' 0x1545
@pushlist 'Graphics' 0x1547
// Neck
@pushlist 'Graphics' 0x13c7
@pushlist 'Graphics' 0x2b69
@pushlist 'Graphics' 0x1413
@pushlist 'Graphics' 0x2fc7
@pushlist 'Graphics' 0x2b76
@pushlist 'Graphics' 0x13d6
// Gloves
@pushlist 'Graphics' 0x1414
@pushlist 'Graphics' 0x2b75
@pushlist 'Graphics' 0x13eb
@pushlist 'Graphics' 0x1450
@pushlist 'Graphics' 0x13d5
@pushlist 'Graphics' 0x2b6a
@pushlist 'Graphics' 0x2fc6
@pushlist 'Graphics' 0x13c6
// Arms
@pushlist 'Graphics' 0x144e
@pushlist 'Graphics' 0x13ee
@pushlist 'Graphics' 0x13dc
@pushlist 'Graphics' 0x2b6c
@pushlist 'Graphics' 0x13cd
@pushlist 'Graphics' 0x2fc8
@pushlist 'Graphics' 0x2b77
@pushlist 'Graphics' 0x1410
// Chest
@pushlist 'Graphics' 0x13cc
@pushlist 'Graphics' 0x1415
@pushlist 'Graphics' 0x13bf
@pushlist 'Graphics' 0x13db
@pushlist 'Graphics' 0x13ec
@pushlist 'Graphics' 0x2b74
@pushlist 'Graphics' 0x2b67
@pushlist 'Graphics' 0x2fc5
@pushlist 'Graphics' 0x144f
// Legs
@pushlist 'Graphics' 0x2fc9
@pushlist 'Graphics' 0x13f0
@pushlist 'Graphics' 0x2fca
@pushlist 'Graphics' 0x2b78
@pushlist 'Graphics' 0x1411
@pushlist 'Graphics' 0x13be
@pushlist 'Graphics' 0x2b6b
@pushlist 'Graphics' 0x1452
@pushlist 'Graphics' 0x13cb
@pushlist 'Graphics' 0x13da
// Skirt shorts
@pushlist 'Graphics' 0x1c08
@pushlist 'Graphics' 0x1c00
// Female armor
@pushlist 'Graphics' 0x1c04
@pushlist 'Graphics' 0x1c0a
@pushlist 'Graphics' 0x1c0c
@pushlist 'Graphics' 0x1c02
@pushlist 'Graphics' 0x1c06
// Axes
@pushlist 'Graphics' 0xf43
@pushlist 'Graphics' 0xf45
@pushlist 'Graphics' 0x13fb
@pushlist 'Graphics' 0x1443
@pushlist 'Graphics' 0xf49
@pushlist 'Graphics' 0xf47
@pushlist 'Graphics' 0xf4d
@pushlist 'Graphics' 0x143e
@pushlist 'Graphics' 0xf4b
// Swords
@pushlist 'Graphics' 0xf5e
@pushlist 'Graphics' 0x13ff
@pushlist 'Graphics' 0x13b6
@pushlist 'Graphics' 0x13b9
@pushlist 'Graphics' 0xf5e
@pushlist 'Graphics' 0x1441
@pushlist 'Graphics' 0xf61
@pushlist 'Graphics' 0xf61
// Fencing
@pushlist 'Graphics' 0x1403
@pushlist 'Graphics' 0xf62
@pushlist 'Graphics' 0x1401
@pushlist 'Graphics' 0x1405
@pushlist 'Graphics' 0xf52
// Bows
@pushlist 'Graphics' 0xf50
@pushlist 'Graphics' 0x26c3
@pushlist 'Graphics' 0x13fd
@pushlist 'Graphics' 0x26c2
@pushlist 'Graphics' 0x13b2
// Maces
@pushlist 'Graphics' 0x143d
@pushlist 'Graphics' 0xe89
@pushlist 'Graphics' 0x1407
@pushlist 'Graphics' 0x13b4
@pushlist 'Graphics' 0x1439
@pushlist 'Graphics' 0x143b
@pushlist 'Graphics' 0x13b0
@pushlist 'Graphics' 0xf5c
@pushlist 'Graphics' 0xdf0
@pushlist 'Graphics' 0x13f8
// Shields
@pushlist 'Graphics' 0x1b76
@pushlist 'Graphics' 0x1b7b
@pushlist 'Graphics' 0x1b72
@pushlist 'Graphics' 0x1b73
@pushlist 'Graphics' 0x1b74
@pushlist 'Graphics' 0x1b79
@pushlist 'Graphics' 0x1b7a
//wands
//removed till next release.
//instruments
@pushlist 'Graphics' 0xeb1
@pushlist 'Graphics' 0xeb2
@pushlist 'Graphics' 0xeb3
@pushlist 'Graphics' 0xe9c
@pushlist 'Graphics' 0xe9e
@pushlist 'Graphics' 0xe9d
endif
if not listexists 'Items'
createlist 'Items'
endif
if list 'Items' == 0
clearignorelist
for 0 to 'Graphics'
while @findtype 'Graphics[]' 'any' 'Chest tobe sorted'
autotargetobject 'found'
useobject 'IdWand'
pushlist! 'Items' 'found'
ignoreobject 'found'
pause 1250
endwhile
endfor
clearignorelist
endif
clearhands 'both'
pause 500
@clearlist 'AreItemsIded'
@pushlist! 'AreItemsIded' 1
if list 'Callback' > 0
playmacro Callback[0]
endif
Пожалуйста Войти или Регистрация, чтобы присоединиться к беседе.